So I just started playing this and it's working with the fixes on the wiki, but I'm getting some graphics artifacts in the battle menus. Be sure to check this page often to follow the latest updates. Very late to this but I might as well ask away. WebTales of Xillia has an issue with audio not playing at all sometimes and that was the recommended solution on the compatibility page. With Open Gl I can get past the first cutscene with Milla, but there are a lot of graphical issues, and the performance isn't very good. Click here for instructions on accessing the same. This is present even on the PlayStation 3 and reflects the aesthetics the developer were going for. All settings are default,except: Renderer: Vulkan Preferred SPU Threads: set to 2 Lower Spu thread priority: Enabled Frame Limit: 30 Audio Buffering (150ms) and However, this also means that you have to change it back to PPU Threads: 2 if you want to play any other game. Ya, I have played most of the snes/psx/ps2/Gamecube/ps4/switch tales games but missed Xillia 1 and 2 so I do want to play those 2 without having to go out and buy a ps3, since I already have a switch and ps4 and, I mean other than eternal sonata and star ocean 4, and maybe the ffxiii trilogy I don't want to get a ps3 for so few games that actually interest me. To anyone who plays/wants to play Tales of Xillia via rpcs3, this is your friendly reminder that you need to edit the config.yml file in your root folder. - Page loaded in 61.42ms. Tales of Xillia 2 consists primarily of two major areas: the field map and the battle screen. The field map is a realistically scaled 3D environment where the player character traverses and interacts with non-player characters, items, or mob avatars. WebRPCS3 - Compatibility List Compatibility List Compatibility List History Builds History These are the current compatible games that have been tested with the emulator. After further testing with older builds, i can safely say that my issues where probably side effects of the continuous work being put into the emulator, and if i'm not wrong there where some major changes not that long ago (as in a month or two ?). This should fix any audio issues present. afaik all of the xillia 1 versions are currently in-game, im replaying the eng version currently and so far i mainly just get frame drops which slow down gameplay if you use the 60fps config, and very few places have some crashes. This page was last edited on 20 February 2023, at 14:03. There was only one major issue I had: The game randomly crashes in battle, but it is rare, sometimes I could go hours without a single crash. If users install more that 16 DLCs, the game will crash after the intro logos. My specs are: Use SPU LLVM, Vulkan, Reset driver wake-up delay to default, Enable TSX if it doesn't cause freezing, Thread scheduler setting only ever does anything on AMD Ryzen CPUs, on Intel it does nothing. There are currently 3697 games listed in our database. Every build for the last two years. I figured I might as well try it for KH1.5 and 2.5 and now 100% of my launches have audio. The game has a quicksave feature so you can save it pretty much anywhere and save points in general are plentiful. We do not condone piracy of any kind. RPCS3 site: https://rpcs3.net/What game next?You can support us if you like what we do. Were there any game breaking problems or was it just a matter of minor glitches here and there (not enough to ruin the experience)? I was banging my head against a wall for an hour trying to figure out why Dynasty Warriors Gundam 3 couldn't get past the title screen before I remembered that little quirk. Did you have the same problem? So either disable AA or drop down to 1440p. Press J to jump to the feed. The Xillia titles have low brightness and appear darker that other titles. This is present even on the PlayStation 3 and reflects the aesthetics the developer were going for. This is NOT a bug with RPCS3. If you want to check, confirm it with walkthrough videos from the PlayStation 3. Honestly am not too worried about frame rate drops so it sounds good enough. Game crashes with too many DLCs installed -, https://wiki.rpcs3.net/index.php?title=Tales_of_Xillia_2&oldid=33454, Games with both Blu-ray (disc) and Digital (PSN) version (GameID), Creative Commons Attribution-ShareAlike 4.0 International License. According to this post, I know the whole brightness whites become greys thing is intentional (be for whatever reason the devs decided) but I was wondering if I could get help on removing it it? However, with this setting, the current version of RPCS3 will always crash after compiling the PPU. I recently beat Xillia on RPCS3. With older builds like the 0.06 I can play the game with no issues but those builds don't have the vblank option. Preferably do both and see if there's a hit to it looks a bit darker, but apparently this was a failure of the original game and not the emulator as such. I finished Graces f a couple of weeks ago and it would crash every couple of hours but Xillia has been rock stable. Thanks a bunch! audio crash itself does not occur on the real PS3. Like 6 hours ago. Also had some extremely minor graphical problems that are very easy to ignore (there is a small black line on the map screen and I think some issues with bloom lighting). We do not condone piracy of any kind. RPCS3 is a multi-platform open-source Sony PlayStation 3 emulator and debugger written in C++ for Windows, Linux, macOS and FreeBSD. 2. Create an account to follow your favorite communities and start taking part in conversations. https://drive.google.com/open?id=1bAfreW_MZJxW9yCW, https://www.youtube.com/watch?v=8Qe9jylY8J4. A subreddit for fans of the "Tales of" series published by Bandai Namco! Please include. Web3.2K views 5 months ago Tales of Xillia running on Steam Deck with RPCS3 emulator. The game takes place in a fictional world called Rieze Maxia where humans and ethereal spirits live in harmony. The second has worked for years but the first has been broken. The random crash is annoying but did not stop me from enjoying the game. I thought this game was playable now? the game seems to hang if you try to skip the logos by pressing buttons. Press J to jump to the feed. WebThis is how I set it up, but really just experiment: 1. No idea how to fix this. The game takes place after the events of Tales of Xillia and follows Ludger Will Kresnik of the Kresnik family that has the ability to infiltrate and destroy parallel dimensions. Maybe it's something in my settings but idk. WebFrom the RPSC3 Forum: Preferred SPU Threads: 1 Renderer: Vulkan Framelimit: 60 Strict Rendering Mode On VSync On Multithreaded RSX On VBlank Frequency: 30 Clocks Scale: I'm playing through that version of Xillia on RPCS3 right now and haven't had a single issue in about 24 hours of gameplay. We are currently experiencing a higher server volume than usual. Specifically, the line PPU Threads: 2 needs to be changed to PPU Threads: 1. Tales of Xillia 2 (Japanese: 2 Hepburn: Teiruzu obu Ekushiria 2) is the fourteenth main installment of the Tales series. The game takes place after the events of Tales of Xillia and follows Ludger Will Kresnik of the Kresnik family that has the ability to infiltrate and destroy parallel dimensions. Ahhh that makes sense..this is so different from when i emulated abyss that one was so easy haha. To allow the framerate to hit 60 in combat AND lock to 30 in other sections to stop them from speeding up, currently you must set Framelimit option to 60 and the Vblank frequency option to 30. 5. This list is subject to change frequently. The Xillia titles have low brightness and appear darker than other titles. Audio: Razer Nari Essentials (no Synapse 3 installed) OS: Windows 7. Even the official rpcs3 forum thread is just people talking about minor improvements every 6 months or so. With Jude I can start it just fine until the part where you enter the sewers there it freezes everytime. Hi i started tweaking Tales of Xillia from the basic wiki instructions and after my issues continued i went and used various suggestions i found searching the net and forums and could not completely get rid of crackling my current settings have managed to mitigate it the most but its not gone, sometimes happening in dialogue, present at the end of fights, randomly as i ran through an area, and present in the sphere grid/skill section of the game. My other settings: Guys how to fix this graphic issue?Xeon E5450 Hd7790 8GB ram, The game can go into playable status because I just clear it without a single crash(48 hours and now I am playing the Ex Dungeon), I just cleared the game for the second time(Milla side this time),so the game is perfectly playable,you just need to use the settings above. Please provide comparison with real PS3. Press J to jump to the feed. WebText search Place a | in between expressions to get one of them in results, e.g. Just wanted to share in case anyone else was planning to play this game. I just completed both paths in the game and clocked in 83 hours. While the frame limiter can be toggled while RPCS3 is running, it doesn't happen automatically. While not completely fixing the issue, it is mostly gone, in a ~6 hours session of Tales of Xillia i only had one or max two small crackles while exploring some fields, and other then that it was only present at the end of fights (right when it switches from the fighting phase back to the world map/dungeon area). 2. I know some people made reshade setups and such to try to restore it but I rather remove the source of the, - SYS: RPCS3 v0.0.22-13648-a9a1204a Alpha | master, https://twitter.com/rpcs3/status/124653824?lang=en, https://github.com/RPCS3/rpcs3/issues/4533. The Xillia titles have low brightness and appear darker than other titles. Online-only games and applications on Intro, Loadable and Nothing statuses are listed with a network online-only icon and not part of any game count. My specs are a ryzen 1600x, 3000 mhz ram, and a radeon rx 580, no OC on cpu or gpu, so anything more powerful that that shouldn't see any frame drops as the game was at full speed 95% of the time. This list is Xillia and Xillia 2 run at different frame rates in fights vs out of fights. Has anyone tried it before? Issue has been fixed, with new PS3 Native framelimiter. RPCS3 is a multi-platform open-source Sony PlayStation 3 emulator and debugger written in C++ for Windows, Linux, macOS and FreeBSD. RPCS3.log. Another issue that wasn't that common was that the music would stop playing but it comes back whenever it loads a new track so it wasn't too bad. I've tried every single rpcs3 build in the hopes of it being playable finally. Change the value from 2 to 1, save and close the file. The voices don't matchup with the faces and it buffers the entire game as soon as it hits the animated cutscene. Ive played some of Tales of Graces on RPCS3 which is also listed as yellow and its been pretty flawless so far. When coming into contact with a mob avatar, the environment switches to the battle screen, a 3D representation of an area in which the player commands the characters in battles against the CPU-controlled mobs. WebTales Of Xillia & Tales Of Xillia 2 Gameplay RPCS3 PS3 Windows Emulator . Oddly enough, Tales of Zestiria also had a few crashes but that was after 30+ hours. Purchasing legitimate game copies, through the PlayStation Store or through acquiring game discs, and using those copies with RPCS3 is the best way to ensure you will have a clean copy that will work with the emulator. Just an FYI, setting the ppu threads to 1 fixes the audio completely and I haven't had an issue with that. Press question mark to learn the rest of the keyboard shortcuts. It is only with the cutscenes. Please provide your system configuration: Since it is written in the log file, it will be omitted. I'm using the latest build: RPCS3 0.0.14-11506-2b8eb8de Alpha. Or you can use the games 60 FPS patch to bypass this altogether. Alright thanks for the heads up, have fun on your run too. Also regarding your screenshot (undub), can I dm you real quick? There were rarely any hiccups, and it is playable on decent hardware (though there may be slight slowdowns in certain areas, but not too bad in my experience). We sincerely apologize for any inconveniences. as long as you quicksave often you should be fine but it can get annoying at times, otherwise have fun. Since the spirit Origin is unable to support the abundance of souls, a famous company hires Ludger to destroy these dimensions to keep the world in balance. All is fine for me. Not the first anyways. Tales of xillia 2 RPCS3 Brightness FIX and settings - YouTube It covers all content relating to RPCS3 including tutorials, guides, patches, best configurations for games, etc. This post was last modified: 01-12-2021, 05:20 PM by, This post was last modified: 01-14-2021, 03:12 PM by. Hi, this is my configuration for the game, fps are good on 60, but the game goes fast, how can I decrease speed? By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. I have a gen 3 pc, really old, with a i5, and 1060 nvidia, it runs almost at a steady 30 fps, I'm not sure if I can get more than 30 because I limited the fps thinking the audio issue was due to fps but no, apparently was the config file thing this guy is giving us. The game's central theme is "An RPG where your choices spin the future" (Japanese: RPG Hepburn: Sentaku ga Mirai wo Tsumugu RPG). If you have a good PC, game will run amazing. 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